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William Peytz

2021 · UX design & prototyping

EasyLINC 2.0

A ride-ordering interface designed for elderly users, with accessibility-first UX, iterative prototyping, and real user testing.

  • UX research
  • Figma
  • Prototyping

Overview

EasyLINC 2.0 is a ride-ordering solution designed specifically for elderly users. The brief: take a category of app that is normally optimized for young, sighted, dexterous users and re-design it for people who aren’t.

What I did

  • Research first. Interviewed older users, mapped pain points with existing transport apps (small targets, jargon, too many steps, unclear feedback).
  • Iterative prototyping. Sketches → wireframes → mid-fidelity Figma prototypes → testable flows. Each cycle was reviewed against the accessibility constraints we’d surfaced in research.
  • User testing. Walked target users through real tasks on the prototype and watched where they hesitated, missed buttons, or misinterpreted state.

What I learned

The biggest accessibility wins came from things that look “boring” on paper: bigger touch targets, plain language, shorter flows, generous confirmation. The fancy interaction design barely mattered compared to removing assumptions the original product had baked in.

Read the report

Download the full report (PDF, 20 MB)